0.16.0dev 8 - New enemy,


Two dev snapshots in the same day. Whoa

This update adds a couple of sound effects

Gameplay Features

These are the user-facing changes

Additions

New Enemies

  • Fire Dude: Dude that circles around you and does fire stuff

New Cast Modifiers:

  • Cast Collisions: Spawns a spell of your choosing after the old one collides. Two inputs.

Fixes

  • Fixed a bug that would make the game window go black until the system is rebooted

Technical

  • Cast Modifiers are now capable of sending Arrays to their spells, instead of just strings, meaning more information can be conveyed in a behavior modifier.
  • Created a WandCastingInfo class to contain information about specific wands’ parsing state
  • SpellSpawners are now capable of spawning a spell based on a Spell object instead of just the packed scenes, meaning you can now pass them the output of a cast modifier

Files

moloch-win.zip 34 MB
Version 0.16.0dev8 Oct 01, 2023
moloch-osx.zip 48 MB
Version 0.16.0dev8 Oct 01, 2023
moloch-linux.zip 51 MB
Version 0.16.0dev8 Oct 01, 2023

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